﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Config_BaseHide : MonoBehaviour {

    public GameObject Config_Base;
    public GameObject Config_Hover;

    void OnMouseEnter()
    {
        Config_Base.transform.position = new Vector3(3.537F, 2.53F, 1);
        Config_Hover.transform.position = new Vector3(3.537F, 2.53F, 0);
    }
}
